The Guild

In control of magic in Theria, this group of wizards style themselves as an organization promoting equality amongst races and creeds. Of course, since only those who have an arcane power source have a say in The Guild, it’s an equality with some more equal than others. They have absolute control over any extra-planar trade done in Theria. Eladrin, Gnomes, and humans make up the ruling council with gensai almost exclusively filling out the “military” end of operations. Primary classes – Wizards, Artificers, and Sword Mages. Warlocks and Sorcerers are considered, at best, secondary members and are in fact “strongly discouraged”.

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The Guild

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